Lua Game Development Cookbook | Mario Kasuba | Packt Publishing | 9781849515511 | eBook Marketplace | bukoo.e-sentral.com
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Lua Game Development Cookbook

Author : Mario Kasuba
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This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but its strongly recommended...

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This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but its strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
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Book Title Lua Game Development Cookbook
Author Mario Kasuba
ISBN 9781849515511
Language English
Book Format epub
Date Published August 23rd 2017 by Packt Publishing


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